ProPixelizer requires Universal Render Pipeline; the current release is tested on the versions of Unity below:
- Unity 6.6.1f3
- Unity 2022.3.62f3
- If using Unity 6.0-6.3 make sure compatibility mode is disabled to use the new RenderGraph API
Tests include the following targets:
- Windows PC (Direct X11, Direct X12, GLES3 and Vulkan APIs)
- M1 Mac and iOS (Metal API)
- webGL and webGPU (for Unity 6+)
- Android (GLES3, Vulkan)
Note: There is currently a known rendering bug in Unity 6.0-6.5 on Android devices with ARM Mali GPUs when using depth textures in the default Vulkan API, see here. Unity's recommendation is to use GLES3 as the rendering API. In my tests it seems the issue is fixed in 6.6.
Version Compatibility
Older versions are available from the GitHub repository; message me your GitHub ID and I'll get you set up! All versions are tagged for ease, eg v1.8.2_submission_1.
| Package Version | Released | Editors |
|---|---|---|
| ProPixelizer v2.0.3 | Sep 22, 2026 | Unity 6.6.1f3 2022.3.62f3 |
| ProPixelizer v1.8.2 | Oct 18, 2024 | Unity 6.0.23f1 (compatibility mode) 2022.3.50f1 2021.3.45f1 2020.3.48f1 |
| ProPixelizer v1.8.1 | Jan 4, 2024 | 2023.2.3f1 2022.3.16f1 LTS 2021.3.33f1 LTS 2020.3.48f1 LTS |
| ProPixelizer v1.8 | Jan 5, 2023 | 2022.2.1f1 2021.3.16f1 LTS 2020.3.43f1 LTS |
| ProPixelizer v1.7 | Jul 10, 2022 | 2022.1.8f1 + URP 13.1.8 2021.3.6f1 + URP 12.1.7 2020.3.36f1 + URP 10.9.0 |
| ProPixelizer v1.6 | Dec 5, 2021 | 2021.2.5 + URP 12.1.2 2020.3.24 LTS + URP 10.7.0 2019.4.33 LTS + URP 7.7.1 |
| ProPixelizer v1.5 | Jun 11, 2021 | 2020.3.13 LTS + URP 10.5.0 2019.4.28 LTS + URP 7.6.0 |
| ProPixelizer v1.4 | Apr 17, 2021 | 2020.2.1f1 + URP 10.2.22 2019.4.23f1 (LTS) + URP 7.3.1 |