ProPixelizer requires Universal Render Pipeline.
I have tested using the following versions of Unity:
- ProPixelizer v1.8.2
- Unity 6.0000.023f1 (compatibility mode)
- Unity 2022.3.50f1
- Unity 2021.3.45f1
- Unity 2020.3.48f1
Supported targets
The tests verify that the plugin works for the following targets:
- Windows PC (Direct X, OpenGL and Vulkan APIs).
- M1 Mac and iOS (Metal API).
- webGL ES 2.0 (firefox and chrome), running on a desktop.
- Android.
Older versions
Older versions are available from the GitHub repository; message me your GitHub ID and I'll get you set up! All versions are tagged for ease, eg v1.8.2_submission_1
.
Package Version | Editors |
---|---|
ProPixelizer v1.8.1 | Unity 2023.2.3f1 Unity 2022.3.16f1 LTS Unity 2021.3.33f1 LTSUnity 2020.3.48f1 LTS |
ProPixelizer v1.8 | 2022.2.1f1 2021.3.16f1 LTS 2020.3.43f1 LTS |
ProPixelizer v1.7 | 2022.1.8f1 + URP 13.1.8 2021.3.6f1 + URP 12.1.7 2020.3.36f1 + URP 10.9.0 |
ProPixelizer v1.6 | 2021.2.5 + URP 12.1.2 2020.3.24 LTS + URP 10.7.0 2019.4.33 LTS + URP 7.7.1 |
ProPixelizer v1.5 | 2020.3.13 LTS + URP 10.5.0 2019.4.28 LTS + URP 7.6.0 |
ProPixelizer v1.4 | 2020.2.1f1 + URP 10.2.22 2019.4.23f1 (LTS) + URP 7.3.1 |